madVR v0.91.8 released
https://forum.doom9.org/showthread.php?p=1803355#post1803355

* NGU Sharp now targets middle ground between gamma and linear light
* added NGU Standard + Soft algorithms, with direct quadrupling support
* added true "very high" quality mode for direct quadrupling
* modified "add grain" to produce similar output when using direct quad
* fixed: Y416 input was handled incorrectly