6/30ヘブバン公式生放送中の下田氏発言書き起こし
The problem with the specification that was discovered this time, the mechanism of damage reduction was addition instead of multiplication,
And, by designing this formula, we were able to achieve over 100% damage cut.
We sincerely apologize for this.
This time, I would like to take the time to tell you directly about the circumstances and details.
This time, by implementing an accessory that cuts damage at a high magnification called Fire Gate Breath
A specification bug was discovered in the initial design of the battle system.
If you calculate multiple damage cut rates by adding them, you will have a so-called "winning method" that damage becomes 1 by overlapping multiple effects.
If you add two effects of 50% cut, it will be 100% cut.
If you create that state, you will be able to win against various enemies,
For that reason, in many RPG games, damage reduction is multiplied by multiplication.
This is the part that can be said to be really basic when it comes to really designing games.
I am truly sorry that I have created such a flawed situation.
It's really at the level that I didn't notice why I took this one problem,
Towards the release, I was not able to notice this problem while maintaining a huge number of calculation formulas.
Here, there is no such thing as a bug in the engineer's code,
It's completely my fault as I was doing the initial game design.

The other day, when this problem was discovered due to the implementation of fire gate's breath, all the game designers and engineers involved gathered and considered how to deal with it.
Accepting the current situation that this problem is occurring, what is the best way to deal with it from here?
And then, when we deal with it, will players who love the SS style in particular suffer a disadvantage in terms of strategy?
After carefully considering each of them, we decided to make this adjustment.
I'm very sorry that I released it with this wrong calculation formula, and that the response was at this timing after some time had passed since the release.

In addition, information should have been provided a little more carefully when it comes to how to provide information.
In response to this information, I have received several questions from everyone who felt uneasy, so I will answer them.
(Omitted below)